LCOV - code coverage report
Current view: top level - src/backend/nodes - multibitmapset.c (source / functions) Coverage Total Hit
Test: Code coverage Lines: 82.1 % 56 46
Test Date: 2026-01-26 10:56:24 Functions: 80.0 % 5 4
Legend: Lines:     hit not hit
Branches: + taken - not taken # not executed
Branches: 73.2 % 56 41

             Branch data     Line data    Source code
       1                 :             : /*-------------------------------------------------------------------------
       2                 :             :  *
       3                 :             :  * multibitmapset.c
       4                 :             :  *        Lists of Bitmapsets
       5                 :             :  *
       6                 :             :  * A multibitmapset is useful in situations where members of a set can
       7                 :             :  * be identified by two small integers; for example, varno and varattno
       8                 :             :  * of a group of Vars within a query.  The implementation is a List of
       9                 :             :  * Bitmapsets, so that the empty set can be represented by NIL.  (But,
      10                 :             :  * as with Bitmapsets, that's not the only allowed representation.)
      11                 :             :  * The zero-based index of a List element is the first identifying value,
      12                 :             :  * and the (also zero-based) index of a bit within that Bitmapset is
      13                 :             :  * the second identifying value.  There is no expectation that the
      14                 :             :  * Bitmapsets should all be the same size.
      15                 :             :  *
      16                 :             :  * The available operations on multibitmapsets are intended to parallel
      17                 :             :  * those on bitmapsets, for example union and intersection.  So far only
      18                 :             :  * a small fraction of that has been built out; we'll add more as needed.
      19                 :             :  *
      20                 :             :  *
      21                 :             :  * Copyright (c) 2022-2026, PostgreSQL Global Development Group
      22                 :             :  *
      23                 :             :  * IDENTIFICATION
      24                 :             :  *        src/backend/nodes/multibitmapset.c
      25                 :             :  *
      26                 :             :  *-------------------------------------------------------------------------
      27                 :             :  */
      28                 :             : #include "postgres.h"
      29                 :             : 
      30                 :             : #include "nodes/multibitmapset.h"
      31                 :             : 
      32                 :             : 
      33                 :             : /*
      34                 :             :  * mbms_add_member
      35                 :             :  *              Add a new member to a multibitmapset.
      36                 :             :  *
      37                 :             :  * The new member is identified by "listidx", the zero-based index of the
      38                 :             :  * List element it should go into, and "bitidx", which specifies the bit
      39                 :             :  * number to be set therein.
      40                 :             :  *
      41                 :             :  * This is like bms_add_member, but for multibitmapsets.
      42                 :             :  */
      43                 :             : List *
      44                 :        9754 : mbms_add_member(List *a, int listidx, int bitidx)
      45                 :             : {
      46                 :        9754 :         Bitmapset  *bms;
      47                 :        9754 :         ListCell   *lc;
      48                 :             : 
      49         [ +  - ]:        9754 :         if (listidx < 0 || bitidx < 0)
      50   [ #  #  #  # ]:           0 :                 elog(ERROR, "negative multibitmapset member index not allowed");
      51                 :             :         /* Add empty elements as needed */
      52         [ +  + ]:       45655 :         while (list_length(a) <= listidx)
      53                 :       35901 :                 a = lappend(a, NULL);
      54                 :             :         /* Update the target element */
      55                 :        9754 :         lc = list_nth_cell(a, listidx);
      56                 :        9754 :         bms = lfirst_node(Bitmapset, lc);
      57                 :        9754 :         bms = bms_add_member(bms, bitidx);
      58                 :        9754 :         lfirst(lc) = bms;
      59                 :       19508 :         return a;
      60                 :        9754 : }
      61                 :             : 
      62                 :             : /*
      63                 :             :  * mbms_add_members
      64                 :             :  *              Add all members of set b to set a.
      65                 :             :  *
      66                 :             :  * This is a UNION operation, but the left input is modified in-place.
      67                 :             :  *
      68                 :             :  * This is like bms_add_members, but for multibitmapsets.
      69                 :             :  */
      70                 :             : List *
      71                 :       26029 : mbms_add_members(List *a, const List *b)
      72                 :             : {
      73                 :       26029 :         ListCell   *lca,
      74                 :             :                            *lcb;
      75                 :             : 
      76                 :             :         /* Add empty elements to a, as needed */
      77         [ +  + ]:       68687 :         while (list_length(a) < list_length(b))
      78                 :       42658 :                 a = lappend(a, NULL);
      79                 :             :         /* forboth will stop at the end of the shorter list, which is fine */
      80   [ +  +  +  +  :       86036 :         forboth(lca, a, lcb, b)
          +  +  +  +  +  
                +  +  + ]
      81                 :             :         {
      82                 :       60007 :                 Bitmapset  *bmsa = lfirst_node(Bitmapset, lca);
      83                 :       60007 :                 const Bitmapset *bmsb = lfirst_node(Bitmapset, lcb);
      84                 :             : 
      85                 :       60007 :                 bmsa = bms_add_members(bmsa, bmsb);
      86                 :       60007 :                 lfirst(lca) = bmsa;
      87                 :       60007 :         }
      88                 :       52058 :         return a;
      89                 :       26029 : }
      90                 :             : 
      91                 :             : /*
      92                 :             :  * mbms_int_members
      93                 :             :  *              Reduce set a to its intersection with set b.
      94                 :             :  *
      95                 :             :  * This is an INTERSECT operation, but the left input is modified in-place.
      96                 :             :  *
      97                 :             :  * This is like bms_int_members, but for multibitmapsets.
      98                 :             :  */
      99                 :             : List *
     100                 :          27 : mbms_int_members(List *a, const List *b)
     101                 :             : {
     102                 :          27 :         ListCell   *lca,
     103                 :             :                            *lcb;
     104                 :             : 
     105                 :             :         /* Remove any elements of a that are no longer of use */
     106                 :          27 :         a = list_truncate(a, list_length(b));
     107                 :             :         /* forboth will stop at the end of the shorter list, which is fine */
     108   [ +  -  +  +  :         415 :         forboth(lca, a, lcb, b)
          +  -  +  +  +  
                +  +  + ]
     109                 :             :         {
     110                 :         388 :                 Bitmapset  *bmsa = lfirst_node(Bitmapset, lca);
     111                 :         388 :                 const Bitmapset *bmsb = lfirst_node(Bitmapset, lcb);
     112                 :             : 
     113                 :         388 :                 bmsa = bms_int_members(bmsa, bmsb);
     114                 :         388 :                 lfirst(lca) = bmsa;
     115                 :         388 :         }
     116                 :          54 :         return a;
     117                 :          27 : }
     118                 :             : 
     119                 :             : /*
     120                 :             :  * mbms_is_member
     121                 :             :  *              Is listidx/bitidx a member of A?
     122                 :             :  *
     123                 :             :  * This is like bms_is_member, but for multibitmapsets.
     124                 :             :  */
     125                 :             : bool
     126                 :           0 : mbms_is_member(int listidx, int bitidx, const List *a)
     127                 :             : {
     128                 :           0 :         const Bitmapset *bms;
     129                 :             : 
     130                 :             :         /* XXX better to just return false for negative indexes? */
     131         [ #  # ]:           0 :         if (listidx < 0 || bitidx < 0)
     132   [ #  #  #  # ]:           0 :                 elog(ERROR, "negative multibitmapset member index not allowed");
     133         [ #  # ]:           0 :         if (listidx >= list_length(a))
     134                 :           0 :                 return false;
     135                 :           0 :         bms = list_nth_node(Bitmapset, a, listidx);
     136                 :           0 :         return bms_is_member(bitidx, bms);
     137                 :           0 : }
     138                 :             : 
     139                 :             : /*
     140                 :             :  * mbms_overlap_sets
     141                 :             :  *              Identify the bitmapsets having common members in a and b.
     142                 :             :  *
     143                 :             :  * The result is a bitmapset of the list indexes of bitmapsets that overlap.
     144                 :             :  */
     145                 :             : Bitmapset *
     146                 :        4185 : mbms_overlap_sets(const List *a, const List *b)
     147                 :             : {
     148                 :        4185 :         Bitmapset  *result = NULL;
     149                 :        4185 :         ListCell   *lca,
     150                 :             :                            *lcb;
     151                 :             : 
     152                 :             :         /* forboth will stop at the end of the shorter list, which is fine */
     153   [ +  +  +  +  :        4671 :         forboth(lca, a, lcb, b)
          +  +  +  +  +  
                +  +  + ]
     154                 :             :         {
     155                 :         486 :                 const Bitmapset *bmsa = lfirst_node(Bitmapset, lca);
     156                 :         486 :                 const Bitmapset *bmsb = lfirst_node(Bitmapset, lcb);
     157                 :             : 
     158         [ +  + ]:         486 :                 if (bms_overlap(bmsa, bmsb))
     159                 :         129 :                         result = bms_add_member(result, foreach_current_index(lca));
     160                 :         486 :         }
     161                 :        8370 :         return result;
     162                 :        4185 : }
        

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