LCOV - code coverage report
Current view: top level - src/backend/storage/ipc - sinval.c (source / functions) Coverage Total Hit
Test: Code coverage Lines: 100.0 % 46 46
Test Date: 2026-01-26 10:56:24 Functions: 100.0 % 4 4
Legend: Lines:     hit not hit
Branches: + taken - not taken # not executed
Branches: 72.7 % 33 24

             Branch data     Line data    Source code
       1                 :             : /*-------------------------------------------------------------------------
       2                 :             :  *
       3                 :             :  * sinval.c
       4                 :             :  *        POSTGRES shared cache invalidation communication code.
       5                 :             :  *
       6                 :             :  * Portions Copyright (c) 1996-2026, PostgreSQL Global Development Group
       7                 :             :  * Portions Copyright (c) 1994, Regents of the University of California
       8                 :             :  *
       9                 :             :  *
      10                 :             :  * IDENTIFICATION
      11                 :             :  *        src/backend/storage/ipc/sinval.c
      12                 :             :  *
      13                 :             :  *-------------------------------------------------------------------------
      14                 :             :  */
      15                 :             : #include "postgres.h"
      16                 :             : 
      17                 :             : #include "access/xact.h"
      18                 :             : #include "miscadmin.h"
      19                 :             : #include "storage/latch.h"
      20                 :             : #include "storage/sinvaladt.h"
      21                 :             : #include "utils/inval.h"
      22                 :             : 
      23                 :             : 
      24                 :             : uint64          SharedInvalidMessageCounter;
      25                 :             : 
      26                 :             : 
      27                 :             : /*
      28                 :             :  * Because backends sitting idle will not be reading sinval events, we
      29                 :             :  * need a way to give an idle backend a swift kick in the rear and make
      30                 :             :  * it catch up before the sinval queue overflows and forces it to go
      31                 :             :  * through a cache reset exercise.  This is done by sending
      32                 :             :  * PROCSIG_CATCHUP_INTERRUPT to any backend that gets too far behind.
      33                 :             :  *
      34                 :             :  * The signal handler will set an interrupt pending flag and will set the
      35                 :             :  * processes latch. Whenever starting to read from the client, or when
      36                 :             :  * interrupted while doing so, ProcessClientReadInterrupt() will call
      37                 :             :  * ProcessCatchupEvent().
      38                 :             :  */
      39                 :             : volatile sig_atomic_t catchupInterruptPending = false;
      40                 :             : 
      41                 :             : 
      42                 :             : /*
      43                 :             :  * SendSharedInvalidMessages
      44                 :             :  *      Add shared-cache-invalidation message(s) to the global SI message queue.
      45                 :             :  */
      46                 :             : void
      47                 :       55290 : SendSharedInvalidMessages(const SharedInvalidationMessage *msgs, int n)
      48                 :             : {
      49                 :       55290 :         SIInsertDataEntries(msgs, n);
      50                 :       55290 : }
      51                 :             : 
      52                 :             : /*
      53                 :             :  * ReceiveSharedInvalidMessages
      54                 :             :  *              Process shared-cache-invalidation messages waiting for this backend
      55                 :             :  *
      56                 :             :  * We guarantee to process all messages that had been queued before the
      57                 :             :  * routine was entered.  It is of course possible for more messages to get
      58                 :             :  * queued right after our last SIGetDataEntries call.
      59                 :             :  *
      60                 :             :  * NOTE: it is entirely possible for this routine to be invoked recursively
      61                 :             :  * as a consequence of processing inside the invalFunction or resetFunction.
      62                 :             :  * Furthermore, such a recursive call must guarantee that all outstanding
      63                 :             :  * inval messages have been processed before it exits.  This is the reason
      64                 :             :  * for the strange-looking choice to use a statically allocated buffer array
      65                 :             :  * and counters; it's so that a recursive call can process messages already
      66                 :             :  * sucked out of sinvaladt.c.
      67                 :             :  */
      68                 :             : void
      69                 :     2385674 : ReceiveSharedInvalidMessages(void (*invalFunction) (SharedInvalidationMessage *msg),
      70                 :             :                                                          void (*resetFunction) (void))
      71                 :             : {
      72                 :             : #define MAXINVALMSGS 32
      73                 :             :         static SharedInvalidationMessage messages[MAXINVALMSGS];
      74                 :             : 
      75                 :             :         /*
      76                 :             :          * We use volatile here to prevent bugs if a compiler doesn't realize that
      77                 :             :          * recursion is a possibility ...
      78                 :             :          */
      79                 :             :         static volatile int nextmsg = 0;
      80                 :             :         static volatile int nummsgs = 0;
      81                 :             : 
      82                 :             :         /* Deal with any messages still pending from an outer recursion */
      83         [ +  + ]:     2385730 :         while (nextmsg < nummsgs)
      84                 :             :         {
      85                 :          56 :                 SharedInvalidationMessage msg = messages[nextmsg++];
      86                 :             : 
      87                 :          56 :                 SharedInvalidMessageCounter++;
      88                 :          56 :                 invalFunction(&msg);
      89                 :          56 :         }
      90                 :             : 
      91                 :     2385674 :         do
      92                 :             :         {
      93                 :     2448705 :                 int                     getResult;
      94                 :             : 
      95                 :     2448705 :                 nextmsg = nummsgs = 0;
      96                 :             : 
      97                 :             :                 /* Try to get some more messages */
      98                 :     2448705 :                 getResult = SIGetDataEntries(messages, MAXINVALMSGS);
      99                 :             : 
     100         [ +  + ]:     2448705 :                 if (getResult < 0)
     101                 :             :                 {
     102                 :             :                         /* got a reset message */
     103   [ -  +  -  + ]:          52 :                         elog(DEBUG4, "cache state reset");
     104                 :          52 :                         SharedInvalidMessageCounter++;
     105                 :          52 :                         resetFunction();
     106                 :          52 :                         break;                          /* nothing more to do */
     107                 :             :                 }
     108                 :             : 
     109                 :             :                 /* Process them, being wary that a recursive call might eat some */
     110                 :     2448653 :                 nextmsg = 0;
     111                 :     2448653 :                 nummsgs = getResult;
     112                 :             : 
     113         [ +  + ]:     5066208 :                 while (nextmsg < nummsgs)
     114                 :             :                 {
     115                 :     2617555 :                         SharedInvalidationMessage msg = messages[nextmsg++];
     116                 :             : 
     117                 :     2617555 :                         SharedInvalidMessageCounter++;
     118                 :     2617555 :                         invalFunction(&msg);
     119                 :     2617555 :                 }
     120                 :             : 
     121                 :             :                 /*
     122                 :             :                  * We only need to loop if the last SIGetDataEntries call (which might
     123                 :             :                  * have been within a recursive call) returned a full buffer.
     124                 :             :                  */
     125   [ -  +  +  +  :     2448705 :         } while (nummsgs == MAXINVALMSGS);
                      + ]
     126                 :             : 
     127                 :             :         /*
     128                 :             :          * We are now caught up.  If we received a catchup signal, reset that
     129                 :             :          * flag, and call SICleanupQueue().  This is not so much because we need
     130                 :             :          * to flush dead messages right now, as that we want to pass on the
     131                 :             :          * catchup signal to the next slowest backend.  "Daisy chaining" the
     132                 :             :          * catchup signal this way avoids creating spikes in system load for what
     133                 :             :          * should be just a background maintenance activity.
     134                 :             :          */
     135         [ +  + ]:     2385674 :         if (catchupInterruptPending)
     136                 :             :         {
     137                 :         130 :                 catchupInterruptPending = false;
     138   [ -  +  -  + ]:         130 :                 elog(DEBUG4, "sinval catchup complete, cleaning queue");
     139                 :         130 :                 SICleanupQueue(false, 0);
     140                 :         130 :         }
     141                 :     2385674 : }
     142                 :             : 
     143                 :             : 
     144                 :             : /*
     145                 :             :  * HandleCatchupInterrupt
     146                 :             :  *
     147                 :             :  * This is called when PROCSIG_CATCHUP_INTERRUPT is received.
     148                 :             :  *
     149                 :             :  * We used to directly call ProcessCatchupEvent directly when idle. These days
     150                 :             :  * we just set a flag to do it later and notify the process of that fact by
     151                 :             :  * setting the process's latch.
     152                 :             :  */
     153                 :             : void
     154                 :         130 : HandleCatchupInterrupt(void)
     155                 :             : {
     156                 :             :         /*
     157                 :             :          * Note: this is called by a SIGNAL HANDLER. You must be very wary what
     158                 :             :          * you do here.
     159                 :             :          */
     160                 :             : 
     161                 :         130 :         catchupInterruptPending = true;
     162                 :             : 
     163                 :             :         /* make sure the event is processed in due course */
     164                 :         130 :         SetLatch(MyLatch);
     165                 :         130 : }
     166                 :             : 
     167                 :             : /*
     168                 :             :  * ProcessCatchupInterrupt
     169                 :             :  *
     170                 :             :  * The portion of catchup interrupt handling that runs outside of the signal
     171                 :             :  * handler, which allows it to actually process pending invalidations.
     172                 :             :  */
     173                 :             : void
     174                 :          93 : ProcessCatchupInterrupt(void)
     175                 :             : {
     176         [ +  + ]:         186 :         while (catchupInterruptPending)
     177                 :             :         {
     178                 :             :                 /*
     179                 :             :                  * What we need to do here is cause ReceiveSharedInvalidMessages() to
     180                 :             :                  * run, which will do the necessary work and also reset the
     181                 :             :                  * catchupInterruptPending flag.  If we are inside a transaction we
     182                 :             :                  * can just call AcceptInvalidationMessages() to do this.  If we
     183                 :             :                  * aren't, we start and immediately end a transaction; the call to
     184                 :             :                  * AcceptInvalidationMessages() happens down inside transaction start.
     185                 :             :                  *
     186                 :             :                  * It is awfully tempting to just call AcceptInvalidationMessages()
     187                 :             :                  * without the rest of the xact start/stop overhead, and I think that
     188                 :             :                  * would actually work in the normal case; but I am not sure that
     189                 :             :                  * things would clean up nicely if we got an error partway through.
     190                 :             :                  */
     191         [ +  + ]:          93 :                 if (IsTransactionOrTransactionBlock())
     192                 :             :                 {
     193   [ -  +  -  + ]:          13 :                         elog(DEBUG4, "ProcessCatchupEvent inside transaction");
     194                 :          13 :                         AcceptInvalidationMessages();
     195                 :          13 :                 }
     196                 :             :                 else
     197                 :             :                 {
     198   [ -  +  -  + ]:          80 :                         elog(DEBUG4, "ProcessCatchupEvent outside transaction");
     199                 :          80 :                         StartTransactionCommand();
     200                 :          80 :                         CommitTransactionCommand();
     201                 :             :                 }
     202                 :             :         }
     203                 :          93 : }
        

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