LCOV - code coverage report
Current view: top level - src/common - pg_lzcompress.c (source / functions) Coverage Total Hit
Test: Code coverage Lines: 92.5 % 174 161
Test Date: 2026-01-26 10:56:24 Functions: 100.0 % 4 4
Legend: Lines:     hit not hit
Branches: + taken - not taken # not executed
Branches: 83.0 % 141 117

             Branch data     Line data    Source code
       1                 :             : /* ----------
       2                 :             :  * pg_lzcompress.c -
       3                 :             :  *
       4                 :             :  *              This is an implementation of LZ compression for PostgreSQL.
       5                 :             :  *              It uses a simple history table and generates 2-3 byte tags
       6                 :             :  *              capable of backward copy information for 3-273 bytes with
       7                 :             :  *              a max offset of 4095.
       8                 :             :  *
       9                 :             :  *              Entry routines:
      10                 :             :  *
      11                 :             :  *                      int32
      12                 :             :  *                      pglz_compress(const char *source, int32 slen, char *dest,
      13                 :             :  *                                                const PGLZ_Strategy *strategy);
      14                 :             :  *
      15                 :             :  *                              source is the input data to be compressed.
      16                 :             :  *
      17                 :             :  *                              slen is the length of the input data.
      18                 :             :  *
      19                 :             :  *                              dest is the output area for the compressed result.
      20                 :             :  *                                      It must be at least as big as PGLZ_MAX_OUTPUT(slen).
      21                 :             :  *
      22                 :             :  *                              strategy is a pointer to some information controlling
      23                 :             :  *                                      the compression algorithm. If NULL, the compiled
      24                 :             :  *                                      in default strategy is used.
      25                 :             :  *
      26                 :             :  *                              The return value is the number of bytes written in the
      27                 :             :  *                              buffer dest, or -1 if compression fails; in the latter
      28                 :             :  *                              case the contents of dest are undefined.
      29                 :             :  *
      30                 :             :  *                      int32
      31                 :             :  *                      pglz_decompress(const char *source, int32 slen, char *dest,
      32                 :             :  *                                                      int32 rawsize, bool check_complete)
      33                 :             :  *
      34                 :             :  *                              source is the compressed input.
      35                 :             :  *
      36                 :             :  *                              slen is the length of the compressed input.
      37                 :             :  *
      38                 :             :  *                              dest is the area where the uncompressed data will be
      39                 :             :  *                                      written to. It is the callers responsibility to
      40                 :             :  *                                      provide enough space.
      41                 :             :  *
      42                 :             :  *                                      The data is written to buff exactly as it was handed
      43                 :             :  *                                      to pglz_compress(). No terminating zero byte is added.
      44                 :             :  *
      45                 :             :  *                              rawsize is the length of the uncompressed data.
      46                 :             :  *
      47                 :             :  *                              check_complete is a flag to let us know if -1 should be
      48                 :             :  *                                      returned in cases where we don't reach the end of the
      49                 :             :  *                                      source or dest buffers, or not.  This should be false
      50                 :             :  *                                      if the caller is asking for only a partial result and
      51                 :             :  *                                      true otherwise.
      52                 :             :  *
      53                 :             :  *                              The return value is the number of bytes written in the
      54                 :             :  *                              buffer dest, or -1 if decompression fails.
      55                 :             :  *
      56                 :             :  *              The decompression algorithm and internal data format:
      57                 :             :  *
      58                 :             :  *                      It is made with the compressed data itself.
      59                 :             :  *
      60                 :             :  *                      The data representation is easiest explained by describing
      61                 :             :  *                      the process of decompression.
      62                 :             :  *
      63                 :             :  *                      If compressed_size == rawsize, then the data
      64                 :             :  *                      is stored uncompressed as plain bytes. Thus, the decompressor
      65                 :             :  *                      simply copies rawsize bytes to the destination.
      66                 :             :  *
      67                 :             :  *                      Otherwise the first byte tells what to do the next 8 times.
      68                 :             :  *                      We call this the control byte.
      69                 :             :  *
      70                 :             :  *                      An unset bit in the control byte means, that one uncompressed
      71                 :             :  *                      byte follows, which is copied from input to output.
      72                 :             :  *
      73                 :             :  *                      A set bit in the control byte means, that a tag of 2-3 bytes
      74                 :             :  *                      follows. A tag contains information to copy some bytes, that
      75                 :             :  *                      are already in the output buffer, to the current location in
      76                 :             :  *                      the output. Let's call the three tag bytes T1, T2 and T3. The
      77                 :             :  *                      position of the data to copy is coded as an offset from the
      78                 :             :  *                      actual output position.
      79                 :             :  *
      80                 :             :  *                      The offset is in the upper nibble of T1 and in T2.
      81                 :             :  *                      The length is in the lower nibble of T1.
      82                 :             :  *
      83                 :             :  *                      So the 16 bits of a 2 byte tag are coded as
      84                 :             :  *
      85                 :             :  *                              7---T1--0  7---T2--0
      86                 :             :  *                              OOOO LLLL  OOOO OOOO
      87                 :             :  *
      88                 :             :  *                      This limits the offset to 1-4095 (12 bits) and the length
      89                 :             :  *                      to 3-18 (4 bits) because 3 is always added to it. To emit
      90                 :             :  *                      a tag of 2 bytes with a length of 2 only saves one control
      91                 :             :  *                      bit. But we lose one byte in the possible length of a tag.
      92                 :             :  *
      93                 :             :  *                      In the actual implementation, the 2 byte tag's length is
      94                 :             :  *                      limited to 3-17, because the value 0xF in the length nibble
      95                 :             :  *                      has special meaning. It means, that the next following
      96                 :             :  *                      byte (T3) has to be added to the length value of 18. That
      97                 :             :  *                      makes total limits of 1-4095 for offset and 3-273 for length.
      98                 :             :  *
      99                 :             :  *                      Now that we have successfully decoded a tag. We simply copy
     100                 :             :  *                      the output that occurred <offset> bytes back to the current
     101                 :             :  *                      output location in the specified <length>. Thus, a
     102                 :             :  *                      sequence of 200 spaces (think about bpchar fields) could be
     103                 :             :  *                      coded in 4 bytes. One literal space and a three byte tag to
     104                 :             :  *                      copy 199 bytes with a -1 offset. Whow - that's a compression
     105                 :             :  *                      rate of 98%! Well, the implementation needs to save the
     106                 :             :  *                      original data size too, so we need another 4 bytes for it
     107                 :             :  *                      and end up with a total compression rate of 96%, what's still
     108                 :             :  *                      worth a Whow.
     109                 :             :  *
     110                 :             :  *              The compression algorithm
     111                 :             :  *
     112                 :             :  *                      The following uses numbers used in the default strategy.
     113                 :             :  *
     114                 :             :  *                      The compressor works best for attributes of a size between
     115                 :             :  *                      1K and 1M. For smaller items there's not that much chance of
     116                 :             :  *                      redundancy in the character sequence (except for large areas
     117                 :             :  *                      of identical bytes like trailing spaces) and for bigger ones
     118                 :             :  *                      our 4K maximum look-back distance is too small.
     119                 :             :  *
     120                 :             :  *                      The compressor creates a table for lists of positions.
     121                 :             :  *                      For each input position (except the last 3), a hash key is
     122                 :             :  *                      built from the 4 next input bytes and the position remembered
     123                 :             :  *                      in the appropriate list. Thus, the table points to linked
     124                 :             :  *                      lists of likely to be at least in the first 4 characters
     125                 :             :  *                      matching strings. This is done on the fly while the input
     126                 :             :  *                      is compressed into the output area.  Table entries are only
     127                 :             :  *                      kept for the last 4096 input positions, since we cannot use
     128                 :             :  *                      back-pointers larger than that anyway.  The size of the hash
     129                 :             :  *                      table is chosen based on the size of the input - a larger table
     130                 :             :  *                      has a larger startup cost, as it needs to be initialized to
     131                 :             :  *                      zero, but reduces the number of hash collisions on long inputs.
     132                 :             :  *
     133                 :             :  *                      For each byte in the input, its hash key (built from this
     134                 :             :  *                      byte and the next 3) is used to find the appropriate list
     135                 :             :  *                      in the table. The lists remember the positions of all bytes
     136                 :             :  *                      that had the same hash key in the past in increasing backward
     137                 :             :  *                      offset order. Now for all entries in the used lists, the
     138                 :             :  *                      match length is computed by comparing the characters from the
     139                 :             :  *                      entries position with the characters from the actual input
     140                 :             :  *                      position.
     141                 :             :  *
     142                 :             :  *                      The compressor starts with a so called "good_match" of 128.
     143                 :             :  *                      It is a "prefer speed against compression ratio" optimizer.
     144                 :             :  *                      So if the first entry looked at already has 128 or more
     145                 :             :  *                      matching characters, the lookup stops and that position is
     146                 :             :  *                      used for the next tag in the output.
     147                 :             :  *
     148                 :             :  *                      For each subsequent entry in the history list, the "good_match"
     149                 :             :  *                      is lowered by 10%. So the compressor will be more happy with
     150                 :             :  *                      short matches the further it has to go back in the history.
     151                 :             :  *                      Another "speed against ratio" preference characteristic of
     152                 :             :  *                      the algorithm.
     153                 :             :  *
     154                 :             :  *                      Thus there are 3 stop conditions for the lookup of matches:
     155                 :             :  *
     156                 :             :  *                              - a match >= good_match is found
     157                 :             :  *                              - there are no more history entries to look at
     158                 :             :  *                              - the next history entry is already too far back
     159                 :             :  *                                to be coded into a tag.
     160                 :             :  *
     161                 :             :  *                      Finally the match algorithm checks that at least a match
     162                 :             :  *                      of 3 or more bytes has been found, because that is the smallest
     163                 :             :  *                      amount of copy information to code into a tag. If so, a tag
     164                 :             :  *                      is omitted and all the input bytes covered by that are just
     165                 :             :  *                      scanned for the history add's, otherwise a literal character
     166                 :             :  *                      is omitted and only his history entry added.
     167                 :             :  *
     168                 :             :  *              Acknowledgments:
     169                 :             :  *
     170                 :             :  *                      Many thanks to Adisak Pochanayon, who's article about SLZ
     171                 :             :  *                      inspired me to write the PostgreSQL compression this way.
     172                 :             :  *
     173                 :             :  *                      Jan Wieck
     174                 :             :  *
     175                 :             :  * Copyright (c) 1999-2026, PostgreSQL Global Development Group
     176                 :             :  *
     177                 :             :  * src/common/pg_lzcompress.c
     178                 :             :  * ----------
     179                 :             :  */
     180                 :             : #ifndef FRONTEND
     181                 :             : #include "postgres.h"
     182                 :             : #else
     183                 :             : #include "postgres_fe.h"
     184                 :             : #endif
     185                 :             : 
     186                 :             : #include <limits.h>
     187                 :             : 
     188                 :             : #include "common/pg_lzcompress.h"
     189                 :             : 
     190                 :             : 
     191                 :             : /* ----------
     192                 :             :  * Local definitions
     193                 :             :  * ----------
     194                 :             :  */
     195                 :             : #define PGLZ_MAX_HISTORY_LISTS  8192    /* must be power of 2 */
     196                 :             : #define PGLZ_HISTORY_SIZE               4096
     197                 :             : #define PGLZ_MAX_MATCH                  273
     198                 :             : 
     199                 :             : 
     200                 :             : /* ----------
     201                 :             :  * PGLZ_HistEntry -
     202                 :             :  *
     203                 :             :  *              Linked list for the backward history lookup
     204                 :             :  *
     205                 :             :  * All the entries sharing a hash key are linked in a doubly linked list.
     206                 :             :  * This makes it easy to remove an entry when it's time to recycle it
     207                 :             :  * (because it's more than 4K positions old).
     208                 :             :  * ----------
     209                 :             :  */
     210                 :             : typedef struct PGLZ_HistEntry
     211                 :             : {
     212                 :             :         struct PGLZ_HistEntry *next;    /* links for my hash key's list */
     213                 :             :         struct PGLZ_HistEntry *prev;
     214                 :             :         int                     hindex;                 /* my current hash key */
     215                 :             :         const char *pos;                        /* my input position */
     216                 :             : } PGLZ_HistEntry;
     217                 :             : 
     218                 :             : 
     219                 :             : /* ----------
     220                 :             :  * The provided standard strategies
     221                 :             :  * ----------
     222                 :             :  */
     223                 :             : static const PGLZ_Strategy strategy_default_data = {
     224                 :             :         32,                                                     /* Data chunks less than 32 bytes are not
     225                 :             :                                                                  * compressed */
     226                 :             :         INT_MAX,                                        /* No upper limit on what we'll try to
     227                 :             :                                                                  * compress */
     228                 :             :         25,                                                     /* Require 25% compression rate, or not worth
     229                 :             :                                                                  * it */
     230                 :             :         1024,                                           /* Give up if no compression in the first 1KB */
     231                 :             :         128,                                            /* Stop history lookup if a match of 128 bytes
     232                 :             :                                                                  * is found */
     233                 :             :         10                                                      /* Lower good match size by 10% at every loop
     234                 :             :                                                                  * iteration */
     235                 :             : };
     236                 :             : const PGLZ_Strategy *const PGLZ_strategy_default = &strategy_default_data;
     237                 :             : 
     238                 :             : 
     239                 :             : static const PGLZ_Strategy strategy_always_data = {
     240                 :             :         0,                                                      /* Chunks of any size are compressed */
     241                 :             :         INT_MAX,
     242                 :             :         0,                                                      /* It's enough to save one single byte */
     243                 :             :         INT_MAX,                                        /* Never give up early */
     244                 :             :         128,                                            /* Stop history lookup if a match of 128 bytes
     245                 :             :                                                                  * is found */
     246                 :             :         6                                                       /* Look harder for a good match */
     247                 :             : };
     248                 :             : const PGLZ_Strategy *const PGLZ_strategy_always = &strategy_always_data;
     249                 :             : 
     250                 :             : 
     251                 :             : /* ----------
     252                 :             :  * Statically allocated work arrays for history
     253                 :             :  * ----------
     254                 :             :  */
     255                 :             : static int16 hist_start[PGLZ_MAX_HISTORY_LISTS];
     256                 :             : static PGLZ_HistEntry hist_entries[PGLZ_HISTORY_SIZE + 1];
     257                 :             : 
     258                 :             : /*
     259                 :             :  * Element 0 in hist_entries is unused, and means 'invalid'. Likewise,
     260                 :             :  * INVALID_ENTRY_PTR in next/prev pointers mean 'invalid'.
     261                 :             :  */
     262                 :             : #define INVALID_ENTRY                   0
     263                 :             : #define INVALID_ENTRY_PTR               (&hist_entries[INVALID_ENTRY])
     264                 :             : 
     265                 :             : /* ----------
     266                 :             :  * pglz_hist_idx -
     267                 :             :  *
     268                 :             :  *              Computes the history table slot for the lookup by the next 4
     269                 :             :  *              characters in the input.
     270                 :             :  *
     271                 :             :  * NB: because we use the next 4 characters, we are not guaranteed to
     272                 :             :  * find 3-character matches; they very possibly will be in the wrong
     273                 :             :  * hash list.  This seems an acceptable tradeoff for spreading out the
     274                 :             :  * hash keys more.
     275                 :             :  * ----------
     276                 :             :  */
     277                 :             : #define pglz_hist_idx(_s,_e, _mask) (                                                                           \
     278                 :             :                         ((((_e) - (_s)) < 4) ? (int) (_s)[0] :                                                       \
     279                 :             :                          (((_s)[0] << 6) ^ ((_s)[1] << 4) ^                                                         \
     280                 :             :                           ((_s)[2] << 2) ^ (_s)[3])) & (_mask)                                \
     281                 :             :                 )
     282                 :             : 
     283                 :             : 
     284                 :             : /* ----------
     285                 :             :  * pglz_hist_add -
     286                 :             :  *
     287                 :             :  *              Adds a new entry to the history table.
     288                 :             :  *
     289                 :             :  * If _recycle is true, then we are recycling a previously used entry,
     290                 :             :  * and must first delink it from its old hashcode's linked list.
     291                 :             :  *
     292                 :             :  * NOTE: beware of multiple evaluations of macro's arguments, and note that
     293                 :             :  * _hn and _recycle are modified in the macro.
     294                 :             :  * ----------
     295                 :             :  */
     296                 :             : #define pglz_hist_add(_hs,_he,_hn,_recycle,_s,_e, _mask)        \
     297                 :             : do {                                                                    \
     298                 :             :                         int __hindex = pglz_hist_idx((_s),(_e), (_mask));                               \
     299                 :             :                         int16 *__myhsp = &(_hs)[__hindex];                                                          \
     300                 :             :                         PGLZ_HistEntry *__myhe = &(_he)[_hn];                                                       \
     301                 :             :                         if (_recycle) {                                                                                                 \
     302                 :             :                                 if (__myhe->prev == NULL)                                                                    \
     303                 :             :                                         (_hs)[__myhe->hindex] = __myhe->next - (_he);                     \
     304                 :             :                                 else                                                                                                            \
     305                 :             :                                         __myhe->prev->next = __myhe->next;                                             \
     306                 :             :                                 if (__myhe->next != NULL)                                                                    \
     307                 :             :                                         __myhe->next->prev = __myhe->prev;                                             \
     308                 :             :                         }                                                                                                                               \
     309                 :             :                         __myhe->next = &(_he)[*__myhsp];                                                         \
     310                 :             :                         __myhe->prev = NULL;                                                                                 \
     311                 :             :                         __myhe->hindex = __hindex;                                                                           \
     312                 :             :                         __myhe->pos  = (_s);                                                                                 \
     313                 :             :                         /* If there was an existing entry in this hash slot, link */    \
     314                 :             :                         /* this new entry to it. However, the 0th entry in the */               \
     315                 :             :                         /* entries table is unused, so we can freely scribble on it. */ \
     316                 :             :                         /* So don't bother checking if the slot was used - we'll */             \
     317                 :             :                         /* scribble on the unused entry if it was not, but that's */    \
     318                 :             :                         /* harmless. Avoiding the branch in this critical path */               \
     319                 :             :                         /* speeds this up a little bit. */                                                              \
     320                 :             :                         /* if (*__myhsp != INVALID_ENTRY) */                                                    \
     321                 :             :                                 (_he)[(*__myhsp)].prev = __myhe;                                                        \
     322                 :             :                         *__myhsp = _hn;                                                                                                 \
     323                 :             :                         if (++(_hn) >= PGLZ_HISTORY_SIZE + 1) {                                                      \
     324                 :             :                                 (_hn) = 1;                                                                                                      \
     325                 :             :                                 (_recycle) = true;                                                                                      \
     326                 :             :                         }                                                                                                                               \
     327                 :             : } while (0)
     328                 :             : 
     329                 :             : 
     330                 :             : /* ----------
     331                 :             :  * pglz_out_ctrl -
     332                 :             :  *
     333                 :             :  *              Outputs the last and allocates a new control byte if needed.
     334                 :             :  * ----------
     335                 :             :  */
     336                 :             : #define pglz_out_ctrl(__ctrlp,__ctrlb,__ctrl,__buf) \
     337                 :             : do { \
     338                 :             :         if ((__ctrl & 0xff) == 0)                                                                                           \
     339                 :             :         {                                                                                                                                               \
     340                 :             :                 *(__ctrlp) = __ctrlb;                                                                                           \
     341                 :             :                 __ctrlp = (__buf)++;                                                                                            \
     342                 :             :                 __ctrlb = 0;                                                                                                            \
     343                 :             :                 __ctrl = 1;                                                                                                                     \
     344                 :             :         }                                                                                                                                               \
     345                 :             : } while (0)
     346                 :             : 
     347                 :             : 
     348                 :             : /* ----------
     349                 :             :  * pglz_out_literal -
     350                 :             :  *
     351                 :             :  *              Outputs a literal byte to the destination buffer including the
     352                 :             :  *              appropriate control bit.
     353                 :             :  * ----------
     354                 :             :  */
     355                 :             : #define pglz_out_literal(_ctrlp,_ctrlb,_ctrl,_buf,_byte) \
     356                 :             : do { \
     357                 :             :         pglz_out_ctrl(_ctrlp,_ctrlb,_ctrl,_buf);                                                                \
     358                 :             :         *(_buf)++ = (unsigned char)(_byte);                                                                             \
     359                 :             :         _ctrl <<= 1;                                                                                                                      \
     360                 :             : } while (0)
     361                 :             : 
     362                 :             : 
     363                 :             : /* ----------
     364                 :             :  * pglz_out_tag -
     365                 :             :  *
     366                 :             :  *              Outputs a backward reference tag of 2-4 bytes (depending on
     367                 :             :  *              offset and length) to the destination buffer including the
     368                 :             :  *              appropriate control bit.
     369                 :             :  * ----------
     370                 :             :  */
     371                 :             : #define pglz_out_tag(_ctrlp,_ctrlb,_ctrl,_buf,_len,_off) \
     372                 :             : do { \
     373                 :             :         pglz_out_ctrl(_ctrlp,_ctrlb,_ctrl,_buf);                                                                \
     374                 :             :         _ctrlb |= _ctrl;                                                                                                                \
     375                 :             :         _ctrl <<= 1;                                                                                                                      \
     376                 :             :         if (_len > 17)                                                                                                                       \
     377                 :             :         {                                                                                                                                               \
     378                 :             :                 (_buf)[0] = (unsigned char)((((_off) & 0xf00) >> 4) | 0x0f);          \
     379                 :             :                 (_buf)[1] = (unsigned char)(((_off) & 0xff));                                               \
     380                 :             :                 (_buf)[2] = (unsigned char)((_len) - 18);                                                       \
     381                 :             :                 (_buf) += 3;                                                                                                            \
     382                 :             :         } else {                                                                                                                                \
     383                 :             :                 (_buf)[0] = (unsigned char)((((_off) & 0xf00) >> 4) | ((_len) - 3)); \
     384                 :             :                 (_buf)[1] = (unsigned char)((_off) & 0xff);                                                 \
     385                 :             :                 (_buf) += 2;                                                                                                            \
     386                 :             :         }                                                                                                                                               \
     387                 :             : } while (0)
     388                 :             : 
     389                 :             : 
     390                 :             : /* ----------
     391                 :             :  * pglz_find_match -
     392                 :             :  *
     393                 :             :  *              Lookup the history table if the actual input stream matches
     394                 :             :  *              another sequence of characters, starting somewhere earlier
     395                 :             :  *              in the input buffer.
     396                 :             :  * ----------
     397                 :             :  */
     398                 :             : static inline int
     399                 :     2424716 : pglz_find_match(int16 *hstart, const char *input, const char *end,
     400                 :             :                                 int *lenp, int *offp, int good_match, int good_drop, int mask)
     401                 :             : {
     402                 :     2424716 :         PGLZ_HistEntry *hent;
     403                 :     2424716 :         int16           hentno;
     404                 :     2424716 :         int32           len = 0;
     405                 :     2424716 :         int32           off = 0;
     406                 :             : 
     407                 :             :         /*
     408                 :             :          * Traverse the linked history list until a good enough match is found.
     409                 :             :          */
     410         [ +  + ]:     2424716 :         hentno = hstart[pglz_hist_idx(input, end, mask)];
     411                 :     2424716 :         hent = &hist_entries[hentno];
     412         [ +  + ]:     9683291 :         while (hent != INVALID_ENTRY_PTR)
     413                 :             :         {
     414                 :     7351057 :                 const char *ip = input;
     415                 :     7351057 :                 const char *hp = hent->pos;
     416                 :     7351057 :                 int32           thisoff;
     417                 :     7351057 :                 int32           thislen;
     418                 :             : 
     419                 :             :                 /*
     420                 :             :                  * Stop if the offset does not fit into our tag anymore.
     421                 :             :                  */
     422                 :     7351057 :                 thisoff = ip - hp;
     423         [ +  + ]:     7351057 :                 if (thisoff >= 0x0fff)
     424                 :        1316 :                         break;
     425                 :             : 
     426                 :             :                 /*
     427                 :             :                  * Determine length of match. A better match must be larger than the
     428                 :             :                  * best so far. And if we already have a match of 16 or more bytes,
     429                 :             :                  * it's worth the call overhead to use memcmp() to check if this match
     430                 :             :                  * is equal for the same size. After that we must fallback to
     431                 :             :                  * character by character comparison to know the exact position where
     432                 :             :                  * the diff occurred.
     433                 :             :                  */
     434                 :     7349741 :                 thislen = 0;
     435         [ +  + ]:     7349741 :                 if (len >= 16)
     436                 :             :                 {
     437         [ +  + ]:      204984 :                         if (memcmp(ip, hp, len) == 0)
     438                 :             :                         {
     439                 :       76541 :                                 thislen = len;
     440                 :       76541 :                                 ip += len;
     441                 :       76541 :                                 hp += len;
     442   [ +  +  +  +  :      316839 :                                 while (ip < end && *ip == *hp && thislen < PGLZ_MAX_MATCH)
                   +  + ]
     443                 :             :                                 {
     444                 :      240298 :                                         thislen++;
     445                 :      240298 :                                         ip++;
     446                 :      240298 :                                         hp++;
     447                 :             :                                 }
     448                 :       76541 :                         }
     449                 :      204984 :                 }
     450                 :             :                 else
     451                 :             :                 {
     452   [ +  +  +  +  :    52179349 :                         while (ip < end && *ip == *hp && thislen < PGLZ_MAX_MATCH)
                   +  + ]
     453                 :             :                         {
     454                 :    45034592 :                                 thislen++;
     455                 :    45034592 :                                 ip++;
     456                 :    45034592 :                                 hp++;
     457                 :             :                         }
     458                 :             :                 }
     459                 :             : 
     460                 :             :                 /*
     461                 :             :                  * Remember this match as the best (if it is)
     462                 :             :                  */
     463         [ +  + ]:     7349741 :                 if (thislen > len)
     464                 :             :                 {
     465                 :     1286675 :                         len = thislen;
     466                 :     1286675 :                         off = thisoff;
     467                 :     1286675 :                 }
     468                 :             : 
     469                 :             :                 /*
     470                 :             :                  * Advance to the next history entry
     471                 :             :                  */
     472                 :     7349741 :                 hent = hent->next;
     473                 :             : 
     474                 :             :                 /*
     475                 :             :                  * Be happy with lesser good matches the more entries we visited. But
     476                 :             :                  * no point in doing calculation if we're at end of list.
     477                 :             :                  */
     478         [ +  + ]:     7349741 :                 if (hent != INVALID_ENTRY_PTR)
     479                 :             :                 {
     480         [ +  + ]:     6155619 :                         if (len >= good_match)
     481                 :       91166 :                                 break;
     482                 :     6064453 :                         good_match -= (good_match * good_drop) / 100;
     483                 :     6064453 :                 }
     484      [ -  +  + ]:     7351057 :         }
     485                 :             : 
     486                 :             :         /*
     487                 :             :          * Return match information only if it results at least in one byte
     488                 :             :          * reduction.
     489                 :             :          */
     490         [ +  + ]:     2424716 :         if (len > 2)
     491                 :             :         {
     492                 :      762923 :                 *lenp = len;
     493                 :      762923 :                 *offp = off;
     494                 :      762923 :                 return 1;
     495                 :             :         }
     496                 :             : 
     497                 :     1661793 :         return 0;
     498                 :     2424716 : }
     499                 :             : 
     500                 :             : 
     501                 :             : /* ----------
     502                 :             :  * pglz_compress -
     503                 :             :  *
     504                 :             :  *              Compresses source into dest using strategy. Returns the number of
     505                 :             :  *              bytes written in buffer dest, or -1 if compression fails.
     506                 :             :  * ----------
     507                 :             :  */
     508                 :             : int32
     509                 :        2199 : pglz_compress(const char *source, int32 slen, char *dest,
     510                 :             :                           const PGLZ_Strategy *strategy)
     511                 :             : {
     512                 :        2199 :         unsigned char *bp = (unsigned char *) dest;
     513                 :        2199 :         unsigned char *bstart = bp;
     514                 :        2199 :         int                     hist_next = 1;
     515                 :        2199 :         bool            hist_recycle = false;
     516                 :        2199 :         const char *dp = source;
     517                 :        2199 :         const char *dend = source + slen;
     518                 :        2199 :         unsigned char ctrl_dummy = 0;
     519                 :        2199 :         unsigned char *ctrlp = &ctrl_dummy;
     520                 :        2199 :         unsigned char ctrlb = 0;
     521                 :        2199 :         unsigned char ctrl = 0;
     522                 :        2199 :         bool            found_match = false;
     523                 :        2199 :         int32           match_len;
     524                 :        2199 :         int32           match_off;
     525                 :        2199 :         int32           good_match;
     526                 :        2199 :         int32           good_drop;
     527                 :        2199 :         int32           result_size;
     528                 :        2199 :         int32           result_max;
     529                 :        2199 :         int32           need_rate;
     530                 :        2199 :         int                     hashsz;
     531                 :        2199 :         int                     mask;
     532                 :             : 
     533                 :             :         /*
     534                 :             :          * Our fallback strategy is the default.
     535                 :             :          */
     536         [ -  + ]:        2199 :         if (strategy == NULL)
     537                 :        2199 :                 strategy = PGLZ_strategy_default;
     538                 :             : 
     539                 :             :         /*
     540                 :             :          * If the strategy forbids compression (at all or if source chunk size out
     541                 :             :          * of range), fail.
     542                 :             :          */
     543         [ +  - ]:        2199 :         if (strategy->match_size_good <= 0 ||
     544   [ +  -  -  + ]:        2199 :                 slen < strategy->min_input_size ||
     545                 :        2199 :                 slen > strategy->max_input_size)
     546                 :           0 :                 return -1;
     547                 :             : 
     548                 :             :         /*
     549                 :             :          * Limit the match parameters to the supported range.
     550                 :             :          */
     551                 :        2199 :         good_match = strategy->match_size_good;
     552         [ -  + ]:        2199 :         if (good_match > PGLZ_MAX_MATCH)
     553                 :           0 :                 good_match = PGLZ_MAX_MATCH;
     554         [ +  - ]:        2199 :         else if (good_match < 17)
     555                 :           0 :                 good_match = 17;
     556                 :             : 
     557                 :        2199 :         good_drop = strategy->match_size_drop;
     558         [ +  - ]:        2199 :         if (good_drop < 0)
     559                 :           0 :                 good_drop = 0;
     560         [ +  - ]:        2199 :         else if (good_drop > 100)
     561                 :           0 :                 good_drop = 100;
     562                 :             : 
     563                 :        2199 :         need_rate = strategy->min_comp_rate;
     564         [ +  - ]:        2199 :         if (need_rate < 0)
     565                 :           0 :                 need_rate = 0;
     566         [ +  - ]:        2199 :         else if (need_rate > 99)
     567                 :           0 :                 need_rate = 99;
     568                 :             : 
     569                 :             :         /*
     570                 :             :          * Compute the maximum result size allowed by the strategy, namely the
     571                 :             :          * input size minus the minimum wanted compression rate.  This had better
     572                 :             :          * be <= slen, else we might overrun the provided output buffer.
     573                 :             :          */
     574         [ -  + ]:        2199 :         if (slen > (INT_MAX / 100))
     575                 :             :         {
     576                 :             :                 /* Approximate to avoid overflow */
     577                 :           0 :                 result_max = (slen / 100) * (100 - need_rate);
     578                 :           0 :         }
     579                 :             :         else
     580                 :        2199 :                 result_max = (slen * (100 - need_rate)) / 100;
     581                 :             : 
     582                 :             :         /*
     583                 :             :          * Experiments suggest that these hash sizes work pretty well. A large
     584                 :             :          * hash table minimizes collision, but has a higher startup cost. For a
     585                 :             :          * small input, the startup cost dominates. The table size must be a power
     586                 :             :          * of two.
     587                 :             :          */
     588         [ +  + ]:        2199 :         if (slen < 128)
     589                 :           2 :                 hashsz = 512;
     590         [ +  + ]:        2197 :         else if (slen < 256)
     591                 :           2 :                 hashsz = 1024;
     592         [ +  + ]:        2195 :         else if (slen < 512)
     593                 :          16 :                 hashsz = 2048;
     594         [ +  + ]:        2179 :         else if (slen < 1024)
     595                 :          15 :                 hashsz = 4096;
     596                 :             :         else
     597                 :        2164 :                 hashsz = 8192;
     598                 :        2199 :         mask = hashsz - 1;
     599                 :             : 
     600                 :             :         /*
     601                 :             :          * Initialize the history lists to empty.  We do not need to zero the
     602                 :             :          * hist_entries[] array; its entries are initialized as they are used.
     603                 :             :          */
     604                 :        2199 :         memset(hist_start, 0, hashsz * sizeof(int16));
     605                 :             : 
     606                 :             :         /*
     607                 :             :          * Compress the source directly into the output buffer.
     608                 :             :          */
     609         [ +  + ]:     2426915 :         while (dp < dend)
     610                 :             :         {
     611                 :             :                 /*
     612                 :             :                  * If we already exceeded the maximum result size, fail.
     613                 :             :                  *
     614                 :             :                  * We check once per loop; since the loop body could emit as many as 4
     615                 :             :                  * bytes (a control byte and 3-byte tag), PGLZ_MAX_OUTPUT() had better
     616                 :             :                  * allow 4 slop bytes.
     617                 :             :                  */
     618         [ +  + ]:     2424745 :                 if (bp - bstart >= result_max)
     619                 :          29 :                         return -1;
     620                 :             : 
     621                 :             :                 /*
     622                 :             :                  * If we've emitted more than first_success_by bytes without finding
     623                 :             :                  * anything compressible at all, fail.  This lets us fall out
     624                 :             :                  * reasonably quickly when looking at incompressible input (such as
     625                 :             :                  * pre-compressed data).
     626                 :             :                  */
     627   [ +  +  +  - ]:     2424716 :                 if (!found_match && bp - bstart >= strategy->first_success_by)
     628                 :           0 :                         return -1;
     629                 :             : 
     630                 :             :                 /*
     631                 :             :                  * Try to find a match in the history
     632                 :             :                  */
     633   [ +  +  +  + ]:     4849432 :                 if (pglz_find_match(hist_start, dp, dend, &match_len,
     634                 :     2424716 :                                                         &match_off, good_match, good_drop, mask))
     635                 :             :                 {
     636                 :             :                         /*
     637                 :             :                          * Create the tag and add history entries for all matched
     638                 :             :                          * characters.
     639                 :             :                          */
     640   [ +  +  +  + ]:      762923 :                         pglz_out_tag(ctrlp, ctrlb, ctrl, bp, match_len, match_off);
     641         [ +  + ]:    25224512 :                         while (match_len--)
     642                 :             :                         {
     643   [ +  +  +  +  :    24461589 :                                 pglz_hist_add(hist_start, hist_entries,
          +  +  -  +  +  
                      + ]
     644                 :             :                                                           hist_next, hist_recycle,
     645                 :             :                                                           dp, dend, mask);
     646                 :    24461589 :                                 dp++;                   /* Do not do this ++ in the line above! */
     647                 :             :                                 /* The macro would do it four times - Jan.  */
     648                 :             :                         }
     649                 :      762923 :                         found_match = true;
     650                 :      762923 :                 }
     651                 :             :                 else
     652                 :             :                 {
     653                 :             :                         /*
     654                 :             :                          * No match found. Copy one literal byte.
     655                 :             :                          */
     656         [ +  + ]:     1661793 :                         pglz_out_literal(ctrlp, ctrlb, ctrl, bp, *dp);
     657   [ +  +  +  +  :     1661793 :                         pglz_hist_add(hist_start, hist_entries,
          +  +  +  -  +  
                      + ]
     658                 :             :                                                   hist_next, hist_recycle,
     659                 :             :                                                   dp, dend, mask);
     660                 :     1661793 :                         dp++;                           /* Do not do this ++ in the line above! */
     661                 :             :                         /* The macro would do it four times - Jan.  */
     662                 :             :                 }
     663                 :             :         }
     664                 :             : 
     665                 :             :         /*
     666                 :             :          * Write out the last control byte and check that we haven't overrun the
     667                 :             :          * output size allowed by the strategy.
     668                 :             :          */
     669                 :        2170 :         *ctrlp = ctrlb;
     670                 :        2170 :         result_size = bp - bstart;
     671         [ -  + ]:        2170 :         if (result_size >= result_max)
     672                 :           0 :                 return -1;
     673                 :             : 
     674                 :             :         /* success */
     675                 :        2170 :         return result_size;
     676                 :        2199 : }
     677                 :             : 
     678                 :             : 
     679                 :             : /* ----------
     680                 :             :  * pglz_decompress -
     681                 :             :  *
     682                 :             :  *              Decompresses source into dest. Returns the number of bytes
     683                 :             :  *              decompressed into the destination buffer, or -1 if the
     684                 :             :  *              compressed data is corrupted.
     685                 :             :  *
     686                 :             :  *              If check_complete is true, the data is considered corrupted
     687                 :             :  *              if we don't exactly fill the destination buffer.  Callers that
     688                 :             :  *              are extracting a slice typically can't apply this check.
     689                 :             :  * ----------
     690                 :             :  */
     691                 :             : int32
     692                 :        8088 : pglz_decompress(const char *source, int32 slen, char *dest,
     693                 :             :                                 int32 rawsize, bool check_complete)
     694                 :             : {
     695                 :        8088 :         const unsigned char *sp;
     696                 :        8088 :         const unsigned char *srcend;
     697                 :        8088 :         unsigned char *dp;
     698                 :        8088 :         unsigned char *destend;
     699                 :             : 
     700                 :        8088 :         sp = (const unsigned char *) source;
     701                 :        8088 :         srcend = ((const unsigned char *) source) + slen;
     702                 :        8088 :         dp = (unsigned char *) dest;
     703                 :        8088 :         destend = dp + rawsize;
     704                 :             : 
     705   [ +  +  +  + ]:     1019365 :         while (sp < srcend && dp < destend)
     706                 :             :         {
     707                 :             :                 /*
     708                 :             :                  * Read one control byte and process the next 8 items (or as many as
     709                 :             :                  * remain in the compressed input).
     710                 :             :                  */
     711                 :     1011277 :                 unsigned char ctrl = *sp++;
     712                 :     1011277 :                 int                     ctrlc;
     713                 :             : 
     714   [ +  +  +  +  :     9072519 :                 for (ctrlc = 0; ctrlc < 8 && sp < srcend && dp < destend; ctrlc++)
                   +  + ]
     715                 :             :                 {
     716         [ +  + ]:     8061242 :                         if (ctrl & 1)
     717                 :             :                         {
     718                 :             :                                 /*
     719                 :             :                                  * Set control bit means we must read a match tag. The match
     720                 :             :                                  * is coded with two bytes. First byte uses lower nibble to
     721                 :             :                                  * code length - 3. Higher nibble contains upper 4 bits of the
     722                 :             :                                  * offset. The next following byte contains the lower 8 bits
     723                 :             :                                  * of the offset. If the length is coded as 18, another
     724                 :             :                                  * extension tag byte tells how much longer the match really
     725                 :             :                                  * was (0-255).
     726                 :             :                                  */
     727                 :     2601912 :                                 int32           len;
     728                 :     2601912 :                                 int32           off;
     729                 :             : 
     730                 :     2601912 :                                 len = (sp[0] & 0x0f) + 3;
     731                 :     2601912 :                                 off = ((sp[0] & 0xf0) << 4) | sp[1];
     732                 :     2601912 :                                 sp += 2;
     733         [ +  + ]:     2601912 :                                 if (len == 18)
     734                 :      432965 :                                         len += *sp++;
     735                 :             : 
     736                 :             :                                 /*
     737                 :             :                                  * Check for corrupt data: if we fell off the end of the
     738                 :             :                                  * source, or if we obtained off = 0, or if off is more than
     739                 :             :                                  * the distance back to the buffer start, we have problems.
     740                 :             :                                  * (We must check for off = 0, else we risk an infinite loop
     741                 :             :                                  * below in the face of corrupt data.  Likewise, the upper
     742                 :             :                                  * limit on off prevents accessing outside the buffer
     743                 :             :                                  * boundaries.)
     744                 :             :                                  */
     745   [ +  -  -  +  :     2601912 :                                 if (unlikely(sp > srcend || off == 0 ||
                   -  + ]
     746                 :             :                                                          off > (dp - (unsigned char *) dest)))
     747                 :           0 :                                         return -1;
     748                 :             : 
     749                 :             :                                 /*
     750                 :             :                                  * Don't emit more data than requested.
     751                 :             :                                  */
     752         [ +  + ]:     2601912 :                                 len = Min(len, destend - dp);
     753                 :             : 
     754                 :             :                                 /*
     755                 :             :                                  * Now we copy the bytes specified by the tag from OUTPUT to
     756                 :             :                                  * OUTPUT (copy len bytes from dp - off to dp).  The copied
     757                 :             :                                  * areas could overlap, so to avoid undefined behavior in
     758                 :             :                                  * memcpy(), be careful to copy only non-overlapping regions.
     759                 :             :                                  *
     760                 :             :                                  * Note that we cannot use memmove() instead, since while its
     761                 :             :                                  * behavior is well-defined, it's also not what we want.
     762                 :             :                                  */
     763         [ +  + ]:     3320645 :                                 while (off < len)
     764                 :             :                                 {
     765                 :             :                                         /*
     766                 :             :                                          * We can safely copy "off" bytes since that clearly
     767                 :             :                                          * results in non-overlapping source and destination.
     768                 :             :                                          */
     769                 :      718733 :                                         memcpy(dp, dp - off, off);
     770                 :      718733 :                                         len -= off;
     771                 :      718733 :                                         dp += off;
     772                 :             : 
     773                 :             :                                         /*----------
     774                 :             :                                          * This bit is less obvious: we can double "off" after
     775                 :             :                                          * each such step.  Consider this raw input:
     776                 :             :                                          *              112341234123412341234
     777                 :             :                                          * This will be encoded as 5 literal bytes "11234" and
     778                 :             :                                          * then a match tag with length 16 and offset 4.  After
     779                 :             :                                          * memcpy'ing the first 4 bytes, we will have emitted
     780                 :             :                                          *              112341234
     781                 :             :                                          * so we can double "off" to 8, then after the next step
     782                 :             :                                          * we have emitted
     783                 :             :                                          *              11234123412341234
     784                 :             :                                          * Then we can double "off" again, after which it is more
     785                 :             :                                          * than the remaining "len" so we fall out of this loop
     786                 :             :                                          * and finish with a non-overlapping copy of the
     787                 :             :                                          * remainder.  In general, a match tag with off < len
     788                 :             :                                          * implies that the decoded data has a repeat length of
     789                 :             :                                          * "off".  We can handle 1, 2, 4, etc repetitions of the
     790                 :             :                                          * repeated string per memcpy until we get to a situation
     791                 :             :                                          * where the final copy step is non-overlapping.
     792                 :             :                                          *
     793                 :             :                                          * (Another way to understand this is that we are keeping
     794                 :             :                                          * the copy source point dp - off the same throughout.)
     795                 :             :                                          *----------
     796                 :             :                                          */
     797                 :      718733 :                                         off += off;
     798                 :             :                                 }
     799                 :     2601912 :                                 memcpy(dp, dp - off, len);
     800                 :     2601912 :                                 dp += len;
     801         [ -  + ]:     2601912 :                         }
     802                 :             :                         else
     803                 :             :                         {
     804                 :             :                                 /*
     805                 :             :                                  * An unset control bit means LITERAL BYTE. So we just copy
     806                 :             :                                  * one from INPUT to OUTPUT.
     807                 :             :                                  */
     808                 :     5459330 :                                 *dp++ = *sp++;
     809                 :             :                         }
     810                 :             : 
     811                 :             :                         /*
     812                 :             :                          * Advance the control bit
     813                 :             :                          */
     814                 :     8061242 :                         ctrl >>= 1;
     815                 :     8061242 :                 }
     816         [ +  - ]:     1011277 :         }
     817                 :             : 
     818                 :             :         /*
     819                 :             :          * If requested, check we decompressed the right amount.
     820                 :             :          */
     821   [ +  +  +  -  :        8088 :         if (check_complete && (dp != destend || sp != srcend))
                   -  + ]
     822                 :           0 :                 return -1;
     823                 :             : 
     824                 :             :         /*
     825                 :             :          * That's it.
     826                 :             :          */
     827                 :        8088 :         return (char *) dp - dest;
     828                 :        8088 : }
     829                 :             : 
     830                 :             : 
     831                 :             : /* ----------
     832                 :             :  * pglz_maximum_compressed_size -
     833                 :             :  *
     834                 :             :  *              Calculate the maximum compressed size for a given amount of raw data.
     835                 :             :  *              Return the maximum size, or total compressed size if maximum size is
     836                 :             :  *              larger than total compressed size.
     837                 :             :  *
     838                 :             :  * We can't use PGLZ_MAX_OUTPUT for this purpose, because that's used to size
     839                 :             :  * the compression buffer (and abort the compression). It does not really say
     840                 :             :  * what's the maximum compressed size for an input of a given length, and it
     841                 :             :  * may happen that while the whole value is compressible (and thus fits into
     842                 :             :  * PGLZ_MAX_OUTPUT nicely), the prefix is not compressible at all.
     843                 :             :  * ----------
     844                 :             :  */
     845                 :             : int32
     846                 :           7 : pglz_maximum_compressed_size(int32 rawsize, int32 total_compressed_size)
     847                 :             : {
     848                 :           7 :         int64           compressed_size;
     849                 :             : 
     850                 :             :         /*
     851                 :             :          * pglz uses one control bit per byte, so if the entire desired prefix is
     852                 :             :          * represented as literal bytes, we'll need (rawsize * 9) bits.  We care
     853                 :             :          * about bytes though, so be sure to round up not down.
     854                 :             :          *
     855                 :             :          * Use int64 here to prevent overflow during calculation.
     856                 :             :          */
     857                 :           7 :         compressed_size = ((int64) rawsize * 9 + 7) / 8;
     858                 :             : 
     859                 :             :         /*
     860                 :             :          * The above fails to account for a corner case: we could have compressed
     861                 :             :          * data that starts with N-1 or N-2 literal bytes and then has a match tag
     862                 :             :          * of 2 or 3 bytes.  It's therefore possible that we need to fetch 1 or 2
     863                 :             :          * more bytes in order to have the whole match tag.  (Match tags earlier
     864                 :             :          * in the compressed data don't cause a problem, since they should
     865                 :             :          * represent more decompressed bytes than they occupy themselves.)
     866                 :             :          */
     867                 :           7 :         compressed_size += 2;
     868                 :             : 
     869                 :             :         /*
     870                 :             :          * Maximum compressed size can't be larger than total compressed size.
     871                 :             :          * (This also ensures that our result fits in int32.)
     872                 :             :          */
     873         [ +  - ]:           7 :         compressed_size = Min(compressed_size, total_compressed_size);
     874                 :             : 
     875                 :          14 :         return (int32) compressed_size;
     876                 :           7 : }
        

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